The wave ability needs to be a major aspect of the unit's use for it to qualify as a Waver, so units with a low wave chance like Crazed Titan Cat are not considered Wavers. Most are also Snipers, but there are a few exceptions. Wavers are units with the Wave Attack or Mini-Wave ability. Manic Macho Legs' wave is able to clear out the peons spawning from the base. Applies to many Long Distance and Surge Attack units. Or, they may simply stand further back than any enemy attack can reach, safely chipping away at the backline. They may use piercing attacks which can reach backlines protected by shorter ranged enemies. Snipers are units whose primary role is to kill backline enemies. These units are often referred to as Ranged Tanks they tend to have longer cooldowns than other tanks and can synergize better with meatshields. Examples include:Īlthough Tankers tend to have melee range, some of them (such as King Gamereon), have Midranger or even Backliner range. They often have a health-boosting ability against one or more traits and many of them have great attack power. They are used for taking hits from enemies without being knocked back, typically on stages where meatshields fall short. Tankers are units who have extremely high HP and durability. ![]() Kai, type μ has extremely high health and attack power, and can even tank hits from non-Floating enemies rather well. ![]() They often have high damage per hit and are able to do lots of damage quickly. ![]() Rushers are extremely fast units, typically with shorter-than-average cooldowns, long backswings, high speed, and short/mid range. They often have a damage-boosting ability against one or more traits. Nukers typically have a slowish attack rate, and they always have extreme damage per hit. Windy type α has very high damage against Floating enemies, and thus is able to "nuke" Teacher Bun Bun. If a unit fits none of these roles (e.g., Thief Cat, who is not a nuker, rusher, tanker, waver, etc.) then leave it with only the range classification. You can list multiple of these if the unit fits multiple roles. Li'l Nyandam, Radiant Aphrodite, Nerd Cat, etc. Maeda Keiji, Weightlifter Cat, Salon Cat, etc.īackliner (400-499 range): e.g. Awakened Bahamut Cat, Hip Hop Cat, Kotatsu Cat, etc. The page most relevant to this is the Cat Release Order, where you can observe all Cat Units, the majority of whom have not been reclassified yet.Ī unit must have one range classification and only one range classification. The first stage in the game where classes are applicable is Empire of Cats Chapter 3's Moon, where the first threatening enemy is seen.ĭue to there being a complete revamp of Classifications, it is recommended and supported for you to help us re-classify our Cats. In Empire of Cats, enemies are so weak that most cats can perform any role, and access to cats with some classes is limited anyway. Note that classes are mostly irrelevant until the third Moon of Empire of Cats, where enemies start to become threats. The greatest example of a Classification change can be seen from the Tales of the Nekoluga Gacha event: its Ubers and Legend Rare are all completely unusable before being upgraded into their Evolved Form, where most become Backliners or Super-Backliners. For example, Mighty Lord Gao is a unit with high range and remarkable stats, which could be given a wider phrase like "attacker." Despite his range and notable stats, Gao fits more into the Backliner class whereas Baby Gao has lower range and weaker stats, but has a much shorter cooldown, requiring a reclassification into Midranger. ![]() However, most units only fit into one standard based on their range.ĭifferent forms may also change a unit's class entirely. Some Cat Units fit comfortably into 2 classes, such as Ultima Galaxy Cosmo with the "Super-Backliner" and "Crowd-Controller" classes. Classification is highly dependent on interpreting units' stats, as relatively stronger traits will be preferred in order to obtain a fair judgement.
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